
Code Sandbox
A collection of technical projects exploring code, systems, and digital tools.

Computer Animation
Developed 6 projects exploring the foundations of kinematics and physics-based animation, bringing motion principles to life through code.
PYTHON

Computer Graphics
Created 5 interactive projects to demonstrate core computer graphics concepts like rendering, shading, and transformations.
JAVASCRIPT

Honey’s Cave Game
A Game Boy Advance platformer starring a hungry bear on a pixelated quest for food. Designed levels, implemented mechanics, and built the game using C on a custom emulator.
C, GBA

Crop Benders
A farming simulation game coded from scratch. Designed gameplay mechanics, UI flow, and logic using JavaFX — complete with crop cycles, weather patterns, and user interaction.
JAVA, JAVAFX
